7 thoughts on “dod_flare_b1

  1. Cracky here from -KTB-. I’m trying to load FLARE and it doesnt start in the server. . loaded all files/adjusted .res and didnt adjust .res and still crashes, , any thoughts? Thanks for all you do and any help on this issue. .


    1. Hmm I’m not sure what the problem would be, I know that the guys from cK have played it on their server so it should be working. Did it output any error messages?

      Maybe an obvious question, but did you make sure to copy martee.wad to your server aswell?


      1. L 01/22/2023 – 21:33:42: FATAL ERROR (shutting down): Host_Error: PF_precache_model_I: Model ‘sprites/glow01.spr’ failed to precache because the item count is over the 512 limit.
        Reduce the number of brush models and/or regular models in the map to correct this.

        the .spr in the server file is at 5k, , I dont know how it is reading this. . . ? ? ?


      2. This is caused by the game trying to load too many entities. I know that flare is near the limit of entities for a map, but it’s not over. I think if you are loading extra models/sprites through AMXX it might push it over that limit. I’ll have a look at the map and see if I can lower the entities a bit more.

        I’ve made an updated version of the map where I’ve lowered the entity count a little bit more, see if it fixes it for you.



      3. I/We just load what is in the map folder. I don’t think we have anything like that. . .


      4. I loaded flare_b2 at first there was another error and it would not load. after searching deeper. I found we were missing the de_aztec.wad and the .res command to load that .wad was not in the .res. When I added the Aztec.wad file to the server and the Aztec.wad load command to the .res file it did load to start the game. Once again I/We thank you for all you do for Dod. . Once again Flare_b2 is now working in the KTB Allies server ! ! ! 🙂 🙂 🙂


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