dod_avalanche_solo

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This is an experimental idea I had for a different way of playing with the sturmbots.
The idea is that you spawn on the allies team and you have to capture all the flags on your own.
The axis bots will spawn in defensive positions throughout the map and will not move from these spots.
As you capture flags the spawn points will turn off so you can push the axis back.

There is a single spawn point on the axis side that allows the bots to try and recapture the flags but they have a very long capture time so you can hopefully stop them if you see them trying.
With how the map works it is only playable with the sturmbots and is no use otherwise.
My favourite way of playing is to spawn in as an allies sniper and slowly sneak through the map.

I’ve included a .cfg file that will help with putting in the correct amount of bots to play against.
So when you launch the map from the New Game screen all you need to then do is open the console and input ‘exec solo.cfg’
This should spawn 12 axis bots for you to play against.
You can always add extra bots to the axis team if you are finding it too easy.

dod_anzio_solo

Download Map

This is an experimental idea I had for a different way of playing with the sturmbots.
The idea is that you spawn on the allies team and you have to capture all the flags on your own.
The axis bots will spawn in defensive positions throughout the map and will not move from these spots.
As you capture flags the spawn points will turn off so you can push the axis back.

There is a single spawn point on the axis side that allows the bots to try and recapture the flags but they have a very long capture time so you can hopefully stop them if you see them trying.
With how the map works it is only playable with the sturmbots and is no use otherwise.
My favourite way of playing is to spawn in as an allies sniper and slowly sneak through the map.

I’ve included a .cfg file that will help with putting in the correct amount of bots to play against.
So when you launch the map from the New Game screen all you need to then do is open the console and input ‘exec solo.cfg’
This should spawn 12 axis bots for you to play against.
You can always add extra bots to the axis team if you are finding it too easy.

UPDATE: I’ve added a few waypoints on the spawn beach for the allies bots, to make it appear like they are patrolling the beach while you go capture the town. I’ve updated the solo.cfg to add the allies required for this effect. This also means that the allies bots won’t just randomly run into the walls if you had accidentally added some.
This is just an update to the sturmbot waypoint file and solo.cfg so you only need to overwrite those 2 files.

I might make a full set of solo versions for all the official maps in the future.
So let me know what you think of the idea 🙂

dod_ns_ayumi

Download Map

Download NS Files

Another Natural Selection map converted for DoD. Cute little Totoro cameo at the start 😛
There are 2 new spawn areas that activate when you capture the flags there, the command station or hive model will appear to show the spawns are active.
Make sure you download the NS Files zip as it has some new files in that are required for the map to run.

Enjoy and as always let me know if there are any issues.

Sturmbot waypoints and overview included.

dod_ns_altair

Download Map

Download NS Files

Another Natural Selection map converted for DoD, there wasn’t as much to change this time, pretty straight forward map.
There are 2 new spawn areas that activate when you capture the flags there, the command station or hive model will appear to show the spawns are active.
Make sure you download the NS Files zip as it has some new files in that are required for the map to run.

Enjoy and as always let me know if there are any issues.

Sturmbot waypoints and overview included.

dod_ns_nothing

Download Map

Download NS Files

This was one of my favourite natural selection maps back in the day, I’ve done quite a bit of modification to the map to help the bots get around, I removed all the lifts/elevators and replaced them with ladders, and added ladders to most of the vents.
There was one vent that I had to block off because there is an issue with the collision in the vent and the bots would get stuck in the floor.
There are 2 new spawn areas that activate when you capture the flags there, the command station or hive model will appear to show the spawns are active.
Make sure you download the NS Files zip as it has some new files in that are required for the map to run.

Enjoy and as always let me know if there are any issues.

Sturmbot waypoints and overview included.