dod_pernitz_b1

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This is a push objective style map, set on a forest road. The allies have to push through the map capturing flags to open the path to the next section of road. The axis must stop the allies advance.

I’ve included 3 different versions of the map, _0, _20 and _25.
_0: No time limit, so the allies can take as long as they need to capture all the flags, conversely the axis can’t win on this version.
_20: The axis need to defend for 20 minutes.
_25: The axis need to defend for 25 minutes.

This map was made by request from StrizZl, it is based on his sketches and ideas. He wanted a map that could act as a prequel to a map called dod_bliss, I’ve made a modified version of that map which is similar to this one. Which I’ll post at a later date if anyone is interested.

Sturmbot waypoints, and overview included.