This is a push objective style map, set on a forest road up a hill leading to an axis compound.
The allies have to push through the map capturing flags to finally capture a familiar figure.
I’ve included 2 different versions of the map, _0 and _25.
_0: No time limit, so the allies can take as long as they need to capture all the flags, conversely the axis can’t win on this version.
_25: The axis need to defend for 25 minutes.
This map was made by request from strizZl, it is based on his sketches and ideas.
It’s been a lot of fun making these maps because they’re ideas that I wouldn’t have come up with on my own, and having a sketch to work from is invaluable and allows me to focus on making the map and not worrying too much about what should go where or what I’m going to make next.
I hope you all enjoy it, it’s a fun one 🙂
Sturmbot waypoints, and overview included.