dod_strada_b1

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Made a start on making a revised version of cs_italy and while making it thought that it could be cool to make a map from the section with the two roads leading up from the spawn. It’s quite a small symmetrical map so it’s very fast paced, hope you enjoy it!

Sturmbot waypoints, clan match config and overview included.

dod_obernhof_b1

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This is a push objective style map, set on a forest road up a hill leading to an axis compound.
The allies have to push through the map capturing flags to finally capture a familiar figure.

I’ve included 2 different versions of the map, _0 and _25.
_0: No time limit, so the allies can take as long as they need to capture all the flags, conversely the axis can’t win on this version.
_25: The axis need to defend for 25 minutes.

This map was made by request from strizZl, it is based on his sketches and ideas.
It’s been a lot of fun making these maps because they’re ideas that I wouldn’t have come up with on my own, and having a sketch to work from is invaluable and allows me to focus on making the map and not worrying too much about what should go where or what I’m going to make next.
I hope you all enjoy it, it’s a fun one 🙂

Sturmbot waypoints, and overview included.

dod_pernitz_b1

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This is a push objective style map, set on a forest road. The allies have to push through the map capturing flags to open the path to the next section of road. The axis must stop the allies advance.

I’ve included 3 different versions of the map, _0, _20 and _25.
_0: No time limit, so the allies can take as long as they need to capture all the flags, conversely the axis can’t win on this version.
_20: The axis need to defend for 20 minutes.
_25: The axis need to defend for 25 minutes.

This map was made by request from StrizZl, it is based on his sketches and ideas. He wanted a map that could act as a prequel to a map called dod_bliss, I’ve made a modified version of that map which is similar to this one. Which I’ll post at a later date if anyone is interested.

Sturmbot waypoints, and overview included.

dod_weirdflash_b1

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I’ve been working on a mapping template file for dod_flash recently, which makes creating new maps based on the buildings in flash really quick and easy. The template file isn’t completely finished yet, because I got carried away making this map from the assets that I had already made.
So take this as a proof of concept for the flash template file I guess 😀

Sturmbot waypoints, clan match config and overview included.