



A large 5 flag map with a simple route between the flags but with lots of buildings to enter.
Sturmbot/Shrikebot waypoints and overview included.




A large 5 flag map with a simple route between the flags but with lots of buildings to enter.
Sturmbot/Shrikebot waypoints and overview included.




A small indoor bunker style map with 3 flags.
Sturmbot/Shrikebot waypoints and overview included.






A medium sized 7 flag trench style map.
Sturmbot/Shrikebot waypoints and overview included.





A medium sized 7 flag forest style map.
Sturmbot/Shrikebot waypoints and overview included.












A modified version of dod_caen to help the bots navigate through the map.
Removed all bomb/bazooka targets and removed a few bits of rubble and some doors.
Sturmbot/Shrikebot waypoints and overview included.



A modified version of dod_stuka to help the bots navigate the map. Fixed an issue with floating flags too.
Sturmbot/Shrikebot waypoints and overview included.






A modified version of dod_seg3 replacing the bomb target and documents with 5 flags instead.
Sturmbot/Shrikebot waypoints and overview included.







A reworked version of dod_avalanche to help bots navigate through the map. Removed a few sticking points, like bits of wall that don’t impact the gameplay.
Sturmbot/Shrikebot waypoints and overview included.








A reworked version of dod_charlie that uses flags instead of axis defence points.
If the axis capture the big gun it will start to fire on the beach.
If the allies capture the bunkers they will get a few forward spawn points.
Sturmbot/Shrikebot waypoints and overview included.