



A reworking of dod_kalt with a few different routes, makes it easier for the bots to navigate.
Sturmbot/Shrikebot waypoints and overview included.




A reworking of dod_kalt with a few different routes, makes it easier for the bots to navigate.
Sturmbot/Shrikebot waypoints and overview included.




A small 5 flag map, loosely based on a map from Commandos 3
Sturmbot/Shrikebot waypoints and overview included.




A remake of dod_omaha_classic. Added 2 extra objectives to give the map more structure. Created extra routes from the beach.
Sturmbot/Shrikebot waypoints and overview included.




A medium sized 5 flag map loosely based on a map from the game Medal of Honor: Heroes for the PSP.
Sturmbot/Shrikebot waypoints and overview included.


dod_anzio with a few minor modifications to help the bots navigate the map.
The rope ladder out of allies spawn was always an issue for the bots, so I’ve changed it to push them up instead.
The tunnel out of allies spawn caused issues for the Sturmbots as they wouldn’t consistantly break the floor to access it, so I’ve removed the floor.
Sturmbot/Shrikebot waypoints included.
More modified bot versions of official maps coming soon.




I decided it was time to make a map using hedgerows as the main building block. There’s a dirt road snaking through the map and the middle flag is a bridge.
Sturmbot/Shrikebot waypoints and Overview included.