Another old map of mine that I had never uploaded.
Sturmbot waypoints, clan match config and overview included.
Category: Maps
dod_moorland
Another old map of mine that I had never uploaded. Inspired by the Yorkshire moors near where I live. I hope you enjoy it 🙂
Sturmbot waypoints, clan match config and overview included.
dod_kort2_b1
A remake of kort. Took a while to finish this one, I had trouble deciding on a final layout but I think it turned out really cool.
Sturmbot waypoints, clan match config and overview included.
dod_chemille_solo
This is an experimental idea I had for a different way of playing with the sturmbots.
The idea is that you spawn on the allies team and you have to capture all the flags on your own.
The axis bots will spawn in defensive positions throughout the map and will not move from these spots.
As you capture flags the spawn points will turn off so you can push the axis back.
There is a single spawn point on the axis side that allows the bots to try and recapture the flags but they have a long capture time so you can hopefully stop them if you see them trying.
With how the map works it is only playable with the sturmbots and is no use otherwise.
My favourite way of playing is to spawn in as an allies sniper and slowly sneak through the map.
I’ve included a .cfg file that will help with putting in the correct amount of bots to play against.
So when you launch the map from the New Game screen all you need to then do is open the console and input ‘exec solo.cfg’
This should spawn 12 axis bots for you to play against.
You can always add extra bots to the axis team if you are finding it too easy.
dod_charlie_solo
This is an experimental idea I had for a different way of playing with the sturmbots.
The idea is that you spawn on the allies team and you have to capture all the flags on your own.
The axis bots will spawn in defensive positions throughout the map and will not move from these spots.
As you capture flags the spawn points will turn off so you can push the axis back.
There is a single spawn point on the axis side that allows the bots to try and recapture the flags but they have a long capture time so you can hopefully stop them if you see them trying.
With how the map works it is only playable with the sturmbots and is no use otherwise.
My favourite way of playing is to spawn in as an allies sniper and slowly sneak through the map.
I’ve included a .cfg file that will help with putting in the correct amount of bots to play against.
So when you launch the map from the New Game screen all you need to then do is open the console and input ‘exec solo.cfg’
This should spawn 12 axis bots for you to play against.
You can always add extra bots to the axis team if you are finding it too easy.
dod_siegen2_b2
This is map that I made a while ago and forgot to upload to the website. It had been running on my server so a few of you may already have it.
Sturmbot waypoints and overview included.
dod_caen_solo
This is an experimental idea I had for a different way of playing with the sturmbots.
The idea is that you spawn on the allies team and you have to capture all the flags on your own.
The axis bots will spawn in defensive positions throughout the map and will not move from these spots.
As you capture flags the spawn points will turn off so you can push the axis back.
There are extra bombs placed around the map, mainly near the flags to make it easier to blow up the walls.
There is a single spawn point on the axis side that allows the bots to try and recapture the flags but they have a very long capture time so you can hopefully stop them if you see them trying.
With how the map works it is only playable with the sturmbots and is no use otherwise.
My favourite way of playing is to spawn in as an allies sniper and slowly sneak through the map.
I’ve included a .cfg file that will help with putting in the correct amount of bots to play against.
So when you launch the map from the New Game screen all you need to then do is open the console and input ‘exec solo.cfg’
This should spawn 12 axis bots for you to play against.
You can always add extra bots to the axis team if you are finding it too easy.
dod_avalanche_solo
This is an experimental idea I had for a different way of playing with the sturmbots.
The idea is that you spawn on the allies team and you have to capture all the flags on your own.
The axis bots will spawn in defensive positions throughout the map and will not move from these spots.
As you capture flags the spawn points will turn off so you can push the axis back.
There is a single spawn point on the axis side that allows the bots to try and recapture the flags but they have a very long capture time so you can hopefully stop them if you see them trying.
With how the map works it is only playable with the sturmbots and is no use otherwise.
My favourite way of playing is to spawn in as an allies sniper and slowly sneak through the map.
I’ve included a .cfg file that will help with putting in the correct amount of bots to play against.
So when you launch the map from the New Game screen all you need to then do is open the console and input ‘exec solo.cfg’
This should spawn 12 axis bots for you to play against.
You can always add extra bots to the axis team if you are finding it too easy.
dod_anzio_solo
This is an experimental idea I had for a different way of playing with the sturmbots.
The idea is that you spawn on the allies team and you have to capture all the flags on your own.
The axis bots will spawn in defensive positions throughout the map and will not move from these spots.
As you capture flags the spawn points will turn off so you can push the axis back.
There is a single spawn point on the axis side that allows the bots to try and recapture the flags but they have a very long capture time so you can hopefully stop them if you see them trying.
With how the map works it is only playable with the sturmbots and is no use otherwise.
My favourite way of playing is to spawn in as an allies sniper and slowly sneak through the map.
I’ve included a .cfg file that will help with putting in the correct amount of bots to play against.
So when you launch the map from the New Game screen all you need to then do is open the console and input ‘exec solo.cfg’
This should spawn 12 axis bots for you to play against.
You can always add extra bots to the axis team if you are finding it too easy.
UPDATE: I’ve added a few waypoints on the spawn beach for the allies bots, to make it appear like they are patrolling the beach while you go capture the town. I’ve updated the solo.cfg to add the allies required for this effect. This also means that the allies bots won’t just randomly run into the walls if you had accidentally added some.
This is just an update to the sturmbot waypoint file and solo.cfg so you only need to overwrite those 2 files.
I might make a full set of solo versions for all the official maps in the future.
So let me know what you think of the idea 🙂
dod_ns_ayumi
Another Natural Selection map converted for DoD. Cute little Totoro cameo at the start 😛
There are 2 new spawn areas that activate when you capture the flags there, the command station or hive model will appear to show the spawns are active.
Make sure you download the NS Files zip as it has some new files in that are required for the map to run.
Enjoy and as always let me know if there are any issues.
Sturmbot waypoints and overview included.