When I made angriff2 I really liked the bridge section of the map, so I made a symmetrical version of the map with the bridge as the center.
Sturmbot waypoints, clan match config and overview included.

When I made angriff2 I really liked the bridge section of the map, so I made a symmetrical version of the map with the bridge as the center.
Sturmbot waypoints, clan match config and overview included.

Sturmbot waypoints, clan match config and overview included.
Remake of dod_heutau from beta 3.1 with changes. Moved the location of the two starting areas to change the size of the map. Added various new passages aswell.

Sturmbot waypoints, clan match config and overview included.
Added flags to gg_orange, contains the original flag-less version aswell.
Sturmbot waypoints, clan match config and overview included.
Revision 1 of dod_anzio, added a few extra passages, some extra windows, rope ladders, moved the street flag into the church, replaced old sandbags with sandbag models. Lots of stuff! See if you can find all the differences.
Sturmbot waypoints, clan match config and overview included.
Added some more breakable fences, a crawl hole, a set of sandbags on the axis road, made the wooden bridge easier to cross, and added two new enterable buildings next to the middle flag.
Sturmbot waypoints, clan match config and overview included.
I made a remake of tiger2, which is available on this site called dod_tiger3_b1. However I found that it felt too different to the original and didn’t retain the same gameplay.
So I decided it would be better to recreate tiger2 from scratch to make an exact copy and then make small changes. So this is the result of that. I have plans to do the same to a few other maps they will all have the affix of r# which stands for revision1 etc.
In this revision I added a few windows, made some areas more easily accessible by bots, moved some flags and added a new route. I hope you enjoy it 🙂
Sturmbot waypoints, clan match config and overview included. A remake of dod_tiger2.