




A large 6 flag bombed street map.
Sturmbot/Shrikebot waypoints and overview included.




A medium sized 5 flag map loosely based on a map from the game Medal of Honor: Heroes for the PSP.
Sturmbot/Shrikebot waypoints and overview included.


dod_anzio with a few minor modifications to help the bots navigate the map.
The rope ladder out of allies spawn was always an issue for the bots, so I’ve changed it to push them up instead.
The tunnel out of allies spawn caused issues for the Sturmbots as they wouldn’t consistantly break the floor to access it, so I’ve removed the floor.
Sturmbot/Shrikebot waypoints included.
More modified bot versions of official maps coming soon.
Client Side
Add -console to your Sturmbot shortcut.
Server Side
sturmbot “command value”
Automatic Commands
If you want commands to automatically apply when you launch a game or server add the commands to the bot.cfg file.
sturmbot_password [password]
Input to access commands, only needed if a password has been set.
select_password [password]
Set a password for the bot commands.
addbotmenu
Add Bot controls.
sturmbotmenu
Sturmbot controls.
help
Shows all sturmbot commands.
bots
Display bot information.
killall
Kills bots, useful if the bots get stuck during waypointing.
formsquad [on/off]
Bots will try to move in squads, I prefer to have this off.
rank [on/off]
Display rank in bot name.
throw_grenade [0-10000]
How often the bots will throw grenades. I prefer a setting of 7000.
addbot [team 1-2] [class 1-7] [skill 1-8] [name]
| [class] | Allies (1) | Axis (2) | Brit (1) |
| 1 | Rifleman | Grenadier | Rifleman |
| 2 | Master Sergeant | Stosstruppe | Sergeant Major |
| 3 | Sergeant | Underoffizier | Marksman |
| 4 | Staff Sergeant | Sturmtruppe | Gunner |
| 5 | Sniper | Scharfschuetze | |
| 6 | Support Infantry | MG34 | |
| 7 | Machine Gunner | MG42 |
observer [on/off]
Bots will ignore human players.
botdontshoot [on/off]
Bots will stop shooting.
min_reaction [number]
Minimum reaction time in milliseconds, default is 70.
max_reaction [number]
Maximum reaction time in milliseconds, default is 120.
random_skill [0-100]
Defines the chance a bot will be high skill. I prefer a value of 95.
botteambalance [on/off]
Bots will try to keep teams balanced.
min_bots [number 1-31]
Minimum number of bots in the game.
max_bots [number 1-31]
Maximum number of bots in the game.
fillserver [number 1-31] [team 1-2] [skill 1-8]
Will fill the server with bots to the given number, or if no values given, will fill the server to the max amount.
kickteam [team 1-2]
Removes all bots from the specified team.
maxteamkills [number]
Amount of team kills before the bots will turn on you. 0 Means the bots don’t care.
botusemapmarkers [on/off]
Bots will place map markers. I prefer this off.
botchat [off/limited/full]
Controls how much the bots talk. I prefer this off.
learn_priority [0-1000]
Defines how important learning is.




I decided it was time to make a map using hedgerows as the main building block. There’s a dirt road snaking through the map and the middle flag is a bridge.
Sturmbot/Shrikebot waypoints and Overview included.
In light of InSane shutting down Sturmbot.org later this year, I decided it was time to make a page where I can keep all of my Day of Defeat files.
So stay tuned for maps, sturmbot/shrikebot waypoints and maybe even a few little extras here and there!